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Game Over Furries
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It's time to get your game on at Furry Down Under 2023, held at the Crowne Plaza & Oaks on Surfers Paradise! Pack your arcade tokens, blow the dust out of your game cartridges and fursuit, and get ready for the most exciting FurDU yet.
After slightly missing its original intended release window of 2015, Shiness: The Lightning Kingdom is finally in the hands of those who helped the project over-achieve on its $100,000 Kickstarter goal. The debut title from French independent developer Enigami, the game is based on a manga written by creator Samir Rebib and takes the form of an RPG with exploration, puzzle elements, and a combat system inspired by fighting games. All this and the manga aesthetic were more than enough to draw me in with interest. While I found myself enjoying my time with Shiness, there are a few areas where the title lacks polish and not all of its moving parts work equally well. This is an ambitious project for a smaller team and there are quite a few areas in which the game falls short of achieving these ambitions. Still, there's a good combat system at its core and fans of the traditional JRPG and those who like a good fighting game or beat 'em up will find a lot to like here.
The story of Shiness: The Lightning Kingdom starts with a bang. After a brief bit of cryptic exposition from Terra the 'Shiness' (a kind of spirit guide and companion who we soon find out can only be seen by one main character), we meet our protagonists in the middle of a dramatic crash landing. The two heroes, Chado and Poky, are separated in the chaos and the player first takes the role of Chado as the pair attempt to reunite. You'll find yourself starting out in a hostile forest, a perfect opportunity to slowly introduce you to the combat mechanics with some simple enemies and to the use of your non-combat, puzzle solving abilities. Once these easily surmountable obstacles are overcome, control switches to the diminutive Poky and you'll get a feel for the magic, or 'Shi', system. This all serves as a suitable tutorial and while the opening portions of the game aren't particularly taxing, you'll start to see how the different character's various abilities can come in handy both in and out of combat.
The plot is at its most interesting in these opening moments, with mysteries being introduced surrounding the Shiness, Terra, and the nature of the two hero's adventure. The two young dog/bear-like humanoids or 'Waki' have left their homeland and the reasons behind why they left and where they are going are established but never fully explored. As events unfold, you'll be introduced to the other playable characters who will share your journey and your objectives will gradually shift in consequence of the conflict this draws you into. This means that ultimately, the original mysteries that pulled me into the plot are never fully addressed. This feeling of disconnection to the events introduced at the start of the game intensifies in its latter stages, where the plot shifts to focus entirely on a character conflict that is